All Work
Client [Company Name]
Role UX Designer
Year 2023
Type Mobile · Systems Design

Project 03

The Challenge

Placeholder — describe the core problem this project set out to solve. What was broken, missing, or unclear? Who were the users, and what were they struggling with?

Add context about business goals, existing constraints, and the opportunity this project represented.

The Outcome

Placeholder — describe the measurable impact of this work. What changed? What improved? What did you learn?

Include key metrics, user feedback, or qualitative indicators that showed the design was working.

Key Screen / Hero Visual

Process

01

Explore

Diary studies, task analysis, and competitor benchmarking to build a thorough picture of users' mental models and expectations.

02

Structure

Information architecture, user flows, and component inventory. Building the skeleton before adding any visual design.

03

Validate

Moderated usability tests, A/B experiments, and iterative refinement based on real user behaviour and data.

Wireframe / Early Concept
Wireframe / Iteration
Final Design / Detail
Next Project Project 04